noname concept
Branding and UI/UX design for the concept store, located in Tbilisi, Georgia.
noname concept
Branding and UI/UX design for the concept store, located in Tbilisi Georgia.
noname concept
Branding and UI/UX design for the concept store, located in Tbilisi Georgia.
About
NoName Concept Store, a boutique curating designer items from around the world, sought a distinctive brand identity and a sophisticated digital experience for fashion-forward customers in the Caucasian region. The result was a seamless online shopping experience that resonates with couture enthusiasts.
My role:
UX/UI Design
Tools used:
Figma · Miro · Hotjar · UsabilityHub
NoName Concept Store, a boutique curating designer items from around the world, sought a distinctive brand identity and a sophisticated digital experience for fashion-forward customers in the Caucasian region. The result was a seamless online shopping experience that resonates with couture enthusiasts.
UX/UI Design
Figma · Miro · Hotjar · UsabilityHub
About
NoName Concept Store, a boutique curating designer items from around the world, sought a distinctive brand identity and a sophisticated digital experience for fashion-forward customers in the Caucasian region. The result was a seamless online shopping experience that resonates with couture enthusiasts.
My role:
UX/UI Design
Tools used:
Figma · Miro · Hotjar · UsabilityHub
Approach
The process began with defining business goals, mapping user journeys, and creating personas and a site structure. After developing and testing wireframes, refinements were made. The final phase delivered a UI library and assets, leading to the successful launch of the web and mobile versions.
Approach
The process began with defining business goals, mapping user journeys, and creating personas and a site structure. After developing and testing wireframes, refinements were made. The final phase delivered a UI library and assets, leading to the successful launch of the web and mobile versions.
Approach
The process began with defining business goals, mapping user journeys, and creating personas and a site structure. After developing and testing wireframes, refinements were made. The final phase delivered a UI library and assets, leading to the successful launch of the web and mobile versions.